<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-7571928039988939039</id><updated>2012-02-16T23:44:50.455+01:00</updated><category term='Live sound'/><category term='Foley'/><category term='Audiopost'/><category term='post-production'/><category term='Film'/><category term='beginners guide'/><category term='Footstepping'/><category term='Sound'/><title type='text'>Foley</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-3182432056873186664</id><published>2008-11-06T17:30:00.005+01:00</published><updated>2008-11-06T17:39:35.001+01:00</updated><title type='text'>Interview with Foley Artist Amy Kane (Red belt)</title><content type='html'>&lt;span style="font-weight: bold; color: rgb(204, 102, 0);"&gt;&lt;/span&gt;&lt;span style="font-size:78%;"&gt;Excerpt from &lt;a href="http://filmsounddaily.blogspot.com/2008/05/redbelt.html"&gt;Film Sound Daily&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold; color: rgb(204, 102, 0);"&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;FSD:  &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Foley is such a performance art. What dramatic shooting techniques evolved along with your experience on the stage?&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;AK:  &lt;/span&gt;&lt;span&gt;There are still plenty of days (and I've been at Sony for a long, long time) when I still feel like it's my first day on the job, when I feel uncoordinated or unsure, but for the most part, the biggest change in any kind of "performance technique" would simply be the general ease with which I do my job now... I know how to walk differently for a 300 lb. man than for a small child, without having to think about it or looking too hard for the right pair of shoes...&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;The best thing I've ever learned is that it doesn't pay to cheat the sound, even if you are in a hurry. The sound of a fork on an empty plate just never sounds the same as a plate with a big mound of spaghetti (or whatever magic thing we use to sound like spaghetti) on it, that fork pushing through the food to hit the plate. An empty glass will always sound like an empty glass, so just fill it up for Pete's sake, even if it takes an extra five seconds. In playback, your ears will thank you.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;FSD:  &lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;What is one of your favorite props? How often does it appear in shows you do?&lt;br /&gt;&lt;/span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span&gt;AK:  &lt;/span&gt;&lt;span&gt;I love leather... wait, that sounds wrong. We have a leather tool belt that Anita brought in that I love dearly. It sounds great for anything, whether it's a cop belt, to add to the sound of, say, branches swaying in the wind on a spooky night, or to add to a great saddle that we have. We also have a real pay-phone that we got when they finished the final show of &lt;span style="font-weight: bold; font-style: italic;"&gt;"Party of Five."&lt;/span&gt; We don't use it often, but when we do, there’s nothing like it. From the sound of the disconnect, to the latch-thing, to the sound of coins dropping into its belly... Nice.&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;&gt;&gt; &lt;a href="http://filmsounddaily.blogspot.com/2008/05/redbelt.html"&gt;Read the complete article&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-3182432056873186664?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/3182432056873186664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=3182432056873186664' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3182432056873186664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3182432056873186664'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/11/interview-with-foley-artist-amy-kane.html' title='Interview with Foley Artist Amy Kane (Red belt)'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-326947635961069122</id><published>2008-11-03T15:48:00.003+01:00</published><updated>2008-11-03T16:14:24.184+01:00</updated><title type='text'>Walter Murch on DIY Foley</title><content type='html'>&lt;!--begin paragraph--&gt;&lt;p&gt;“When I started working on features,” says Walter Murch, “the idea of doing Foley was very exotic and nothing that we could afford. On &lt;i&gt;The Rain People&lt;/i&gt;, Francis [Coppola] was shooting on location with the actors, and they were traveling across the country. At the end of the day, he would ask the actors to walk through all of the moves they made without saying anything. On &lt;i&gt;THX&lt;/i&gt; [&lt;i&gt;1138&lt;/i&gt;, George Lucas' first feature], I would put the Nagra somewhere and walk around duplicating the footsteps in a real space. We did versions of that on &lt;i&gt;The Conversation&lt;/i&gt; and &lt;i&gt;American Graffiti&lt;/i&gt;.&lt;/p&gt;&lt;!--end paragraph--&gt;               &lt;!--begin paragraph--&gt;&lt;p&gt;“On &lt;i&gt;Godfather II&lt;/i&gt;,” Murch continues, “we'd figure out the rate at which the principal was walking, and we had a little portable electronic metronome, which we would set at that frame rate. I remember doing the footsteps for Fanucci where he comes up the stairs before he's killed by DeNiro [young Vito Corleone], and we found the marble staircases in the old Zoetrope building were very much like the staircases in that actual location. So, I set the metronome and I had my assistant at the top. I walked a couple of flights up, so you hear these footsteps coming from far away. They get closer and closer, which is the whole idea of the scene, and then I stopped, as Fanucci stopped, at the top. I said Fanucci's next line, and when we took the track and sunk it up, all of the footsteps sunk up. On the Foley track, you can hear my voice, and it exactly syncs with the lips of Fanucci.”&lt;/p&gt;&lt;p&gt;&lt;span style="font-weight: bold;"&gt;&gt;&gt;&lt;/span&gt; &lt;a href="http://mixonline.com/sound4picture/film_tv/audio_foley_goes_sea/"&gt;Excerpt from Foley goes to Sea&lt;/a&gt; by Michael Axinn      Mix Magazine Aug 2001&lt;br /&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-326947635961069122?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://mixonline.com/sound4picture/film_tv/audio_foley_goes_sea/' title='Walter Murch on DIY Foley'/><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/326947635961069122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=326947635961069122' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/326947635961069122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/326947635961069122'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/11/walter-murch-on-diy-foley.html' title='Walter Murch on DIY Foley'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-2046498789210720006</id><published>2008-11-03T15:26:00.004+01:00</published><updated>2008-11-06T17:30:09.233+01:00</updated><title type='text'>Foley Recording</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;span style="color: rgb(153, 51, 0); font-weight: bold;"&gt;Film Sound's Misunderstood Art&lt;br /&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 51, 0);font-size:78%;" &gt;&lt;span style="color: rgb(0, 0, 0);"&gt;by Blair Jacksob Sept 2005 Mix Magazine&lt;/span&gt;&lt;/span&gt;&lt;span style="color: rgb(153, 51, 0); font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_bo-J1K_TA6w/SQ8KyuzHXyI/AAAAAAAAAIE/X51pRq-FTxw/s1600-h/filmtraining.GIF"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 250px; height: 167px;" src="http://3.bp.blogspot.com/_bo-J1K_TA6w/SQ8KyuzHXyI/AAAAAAAAAIE/X51pRq-FTxw/s320/filmtraining.GIF" alt="" id="BLOGGER_PHOTO_ID_5264438356091559714" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;p&gt;One of the most critical, yet underappreciated links of the film sound chain is Foley recording. You probably know the basics. It was named after the great Universal Studios sound man Jack Foley and covers an incredibly wide range of sounds that are added in post-production: everything from car door slams to footsteps, to garment rustles, to jingling keys, sloshing water, furniture moving, sword hits; you name it. Basically, Foley is everything that isn't covered by sound effects or through the production track. Occasionally, the Foley department will also supply the base sound materials for effects editors.&lt;/p&gt;&lt;!--end paragraph--&gt;               &lt;!--begin paragraph--&gt;&lt;p&gt;And though the work may seem simple as compared to, say, recording the sounds of Sherman tank treads on location (an effects task), it's actually a very demanding and precise job that, when done well, adds immeasurably to the success of a film's soundtrack. Recently, Mix spoke with three of the best Foley artists in the business to get a sense of the demands and peculiarities of this important craft.&lt;/p&gt;&lt;p&gt;&gt;&gt;Read the complete article&lt;/p&gt;&lt;p&gt; &lt;a href="http://mixonline.com/sound4picture/film_tv/audio_foley_recording/"&gt;Interviews with foley artists John Roesch,  Marnie Moore  Marko Costanzo&lt;/a&gt;&lt;/p&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-2046498789210720006?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://mixonline.com/sound4picture/film_tv/audio_foley_recording/' title='Foley Recording'/><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/2046498789210720006/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=2046498789210720006' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/2046498789210720006'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/2046498789210720006'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/11/foley-recording.html' title='Foley Recording'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_bo-J1K_TA6w/SQ8KyuzHXyI/AAAAAAAAAIE/X51pRq-FTxw/s72-c/filmtraining.GIF' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-3811557166535744666</id><published>2008-11-03T11:58:00.004+01:00</published><updated>2008-11-03T15:37:13.485+01:00</updated><title type='text'>Foley in King Kong</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/hKDnbA2G1Eo&amp;amp;hl=sv&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/hKDnbA2G1Eo&amp;amp;hl=sv&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;hr /&gt;&lt;p&gt;&lt;span style="color: rgb(153, 51, 0);font-size:180%;" &gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p&gt;&lt;span style="color: rgb(153, 51, 0);font-size:180%;" &gt;Sound Design Search&lt;/span&gt;&lt;br /&gt;&lt;span&gt;Search Engine for Sound Design&lt;/span&gt; &lt;span&gt;Information&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;"&gt;&lt;style type="text/css"&gt; @import url(http://www.google.com/cse/api/branding.css);&lt;br /&gt;&lt;/style&gt;&lt;div class="cse-branding-bottom" style="background-color: rgb(255, 255, 255); color: rgb(0, 0, 0);"&gt;&lt;div class="cse-branding-form"&gt;    &lt;form action="http://www.google.com/cse" id="cse-search-box"&gt;      &lt;div&gt;        &lt;input name="cx" value="partner-pub-9961733306488649:vjdvve-82qh" type="hidden"&gt;        &lt;input name="ie" value="ISO-8859-1" type="hidden"&gt;        &lt;input name="q" size="30" type="text"&gt;        &lt;input name="sa" value="Search" type="submit"&gt;      &lt;/div&gt;    &lt;/form&gt;  &lt;/div&gt;&lt;img src="http://www.google.com/images/poweredby_transparent/poweredby_FFFFFF.gif" alt="Google" align="absmiddle" /&gt;&lt;span style="font-weight: normal;"&gt;Custom Search  &lt;/span&gt;&lt;/div&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-3811557166535744666?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/3811557166535744666/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=3811557166535744666' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3811557166535744666'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3811557166535744666'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/11/foley-in-king-kong.html' title='Foley in King Kong'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-2239683438882889434</id><published>2008-10-31T20:47:00.002+01:00</published><updated>2008-10-31T20:56:48.461+01:00</updated><title type='text'>Foley on a Shoestring</title><content type='html'>&lt;span style=";font-family:Arial;font-size:130%;"  &gt;&lt;b&gt;&lt;/b&gt;&lt;/span&gt;By Fred Ginsburg C.A.S. Ph.D. &lt;span style="font-size:85%;"&gt; &lt;/span&gt; &lt;p&gt;The post-production process known as "Foley" refers to the art of recording  "live" sync sound effects to picture. It is akin to looping the dialogue, but  instead of recording the actors performing their lines while watching themselves  on screen  skilled craftspeople known as "Foley artists" will walk, run, and  act out any sync sound effects to match what the actor is seen (or implied)  doing in the picture.&lt;/p&gt; &lt;p&gt;Back in the golden era of Hollywood cinema, this was done routinely for three  reasons. First off, because the microphones deployed on those early sound stages  lacked sensitivity, and were lucky enough to just pick up the loud dialogue of  the actors on the set. And yes, in those days, the actors performed all of their  lines in a robust "stage voice". Even the "whispers" could be heard across the  room! As for the quieter sounds (sound effects) that the actors made, such as  footsteps, guns cocking, pens scribbling, pages turning, and so forth  the mics  could barely pick them up from the distances above the actors heads where the  mics were positioned.&lt;/p&gt; &lt;p&gt;Secondly, due to the insensitivity of these early mics, or due to loud  background noise  the dialogue was often "looped" back at the studio. The  looping or ADR process replaced the voices, but not the sound effects of the  scene. So all of the sync sound effects had to be added to the soundtrack.&lt;/p&gt; &lt;p&gt;The third reason for Foley is somewhat related to the second, in that studios  wanted to edit their films with foreign distribution in mind. If you dub an  actor's voice from native English to anything else, then you will need to  replace most of the sound effects as well. (at least any of them that were  recorded simultaneously under the dialogue).&lt;/p&gt; &lt;p&gt;Adding Foley sound effects will add dimension and texture to your soundtrack.  Sometimes, the sound itself becomes a critical part in the storytelling. For  example, we see an actress hiding for her life in a closet. But we hear the  footsteps and creaking floorboards of the intruder&lt;/p&gt; &lt;p&gt;If you are a major studio, the process of Foley recording involves a  specialized recording studio known as the &lt;span style="font-weight: bold;"&gt;Foley Stage&lt;/span&gt;. The Foley Stage includes  some manner of projection (film or video), along with the ability to record  audio in sync with the picture. The studio itself features acoustic wall panels  that are hard surfaced on one side (so that "interior" scenes will have some  "hardwalled edge" to the sound) as well as a non-reflective soft side (for echo  free "exteriors"). The floor of the studio is divided up into a grid pattern of  Foley pits.&lt;/p&gt; &lt;p&gt;&lt;span style="font-weight: bold;"&gt;Foley pits&lt;/span&gt; are small areas covered or filled with a particular "surface", so  as to be able to simulate footsteps. Examples of Foley pits would include  carpet, hardwood, marble, cement, loose wood planking, metal sheeting, ceramic  tile, loose dirt, gravel, sand, and water.&lt;/p&gt; &lt;p&gt;In addition to the pits, Foley stages also contain an assortment of common  props and hardware, including doors, latches, light switches, drawers, and a ton  of miscellaneous "toys" for simulating any noises that appear onscreen.&lt;/p&gt; &lt;p&gt;All that is wonderful if you have a large production budget. But what can be  done without renting an elaborate facility?&lt;/p&gt; &lt;p&gt;Let's break down what we need and how to achieve it.&lt;/p&gt; &lt;p&gt;To start with, the heart of recording sync sound effects to picture is to be  able to SEE the picture. Some computerized editing systems have the capability  of allowing you to record audio while playing back the timeline. However, unless  your edit bay is a private suite, that's not going to help you all that much.  You will need a quiet and spacious environment to record in. A small edit room  may be too cramped to work in, and the noise of the computer &amp;amp; cooling fans may  pose serious obstacles.&lt;/p&gt; &lt;p&gt;So let's get the heck out of Dodge, as they say. For picture playback, you  could use a portable laptop computer. Even better if your editing software will  work on it, and if your software allows you to record audio while watching the  picture. In that case, you would connect the line output from a mixing panel to  the line input on your laptop, and record audio directly to the editing program.&lt;/p&gt; &lt;p&gt;But if your editing setup is not that sophisticated, there are ways around  the problem.&lt;/p&gt; &lt;p&gt;A simple way to screen your picture for the foley artist is to make a DVD  copy. Break the timeline into short segments, and make each of these its own  "book" so that it is easy to re-play each segment. Play back your DVD on a  laptop, or use a small DVD player and a portable video monitor (TV set with RCA  inputs!).&lt;/p&gt; &lt;p&gt;To record your new sync soundtracks, use a camcorder along with a small  mixing panel and some sensitive microphones. Shotgun mics are a good choice. We  are re-recording your playback video (which might even include timecode numbers  on screen) along with the new audio so that it will be easy for you to line up  the Foley with your original timeline later on.&lt;/p&gt; &lt;p&gt;If your picture playback system (DVD or laptop) can provide an RCA or S-Video  "analog" video feed to your camcorder, then we will set the camera to VTR mode  and re-record your picture playback via the external A/V inputs. Do not use the  firewire in/outs, as that will not allow you to bring in separate audio from  picture!&lt;/p&gt; &lt;p&gt;If we are bringing in the picture via the external A/V inputs, then we have  to use a mixing panel because the audio side of the A/V inputs wants to see LINE  LEVEL audio, not mic level. In order to have the most control over the audio  recording, I strongly recommend that you use a small mixing panel so that you  have lots of gain (volume) for your mics (you are recording very subtle sounds)  and some tone controls to make the recording sound "dramatic" when desired.&lt;/p&gt; &lt;p&gt;When you use the external A/V inputs in the VTR mode, the camera lens and the  normal XLR or stereo mini EXT MIC inputs of the camera are disengaged. The  camera acts strictly as a recording deck, and will only record what is connected  to the A/V inputs!&lt;/p&gt; &lt;p&gt;If you cannot patch the output of your video playback directly into the  camera (say, because the only video output of your computer is for a VGA or DVI  computer monitor), we will go to Plan B.&lt;/p&gt; &lt;p&gt;Do not switch your camcorder to the VTR mode. Leave it in CAMERA mode. Just  aim the camera lens at the computer screen or video monitor (TV set) to record  your playback. Patch your audio into the normal XLR MIC inputs of your camera.&lt;/p&gt; &lt;p&gt;Now this is where you need to be careful. If you are plugging your microphone  directly into the camera, just use the regular mic input settings. If you are  plugging the output of the mixing panel into the camera, then set the MIC INPUT  selector switch to LINE INPUT. &lt;/p&gt; &lt;p&gt;But if your camera does not have a switch for mic/line selection, then you  have to use an audio adapter to reduce the output level of your mixing panel  down to mic level. Some mixing panels offer you a choice of output levels via a  switch. If not, then use an AUDIO ATTENUATOR (a small XLR to XLR barrel that  will reduce your audio level by minus 40 or 50 dB).&lt;/p&gt; &lt;p&gt;If your camera does not have XLR inputs, but only has a stereo mini mic  input, then you can use the audio adapter boxes such as those made by BeachTek  or Sign Video to easily bring in an XLR LINE level signal. &lt;/p&gt; &lt;p&gt;Or, if you are using a simple XLR to stereo mini adapter cable, then you  could use the ATTENUATOR described above to go between the output of the mixing  panel and the camcorder.&lt;/p&gt; &lt;i&gt; &lt;/i&gt;&lt;p&gt;&lt;i&gt;Note: For more information on adapting mics and mixers to feed into  camcorders, visit www.equipmentemporium.com. &lt;/i&gt;&lt;/p&gt;  &lt;p&gt;Alright, then. We have a way of projecting our picture, and a way of  recording the new audio in sync with that picture. Let's talk about some tricks  for creating Foley.&lt;/p&gt; &lt;p&gt;Unless you are working with a very talented and agile dancer, it is usually a  lot simpler to re-create footsteps, dancing, martial arts, or fancy footwork  with your hands or fingers! Put the shoes over your hands rather than on your  feet!&lt;/p&gt; &lt;p&gt;The sound of multiple actors is often best simulated by using your finger  tips! If you need more texture, wear metal thimbles, baby shoes, or doll shoes.&lt;/p&gt; &lt;p&gt;Your desktop Foley pit only needs to be a small surface. One foot square  single tiles work very well. For the sound of wood, try a large "grilling plank"  normally used for cooking fish.&lt;/p&gt; &lt;p&gt;The sound of footsteps in the forest can be achieved by walking your fingers  atop a bowl of uncooked rice. Add the sound of leaves and twigs by sprinkling  some corn flakes over the rice, and then "walking" your fingers thru the  mixture.&lt;/p&gt; &lt;p&gt;As you can imagine, you will want to keep your mics very close to the  desktop, within several inches at most. Monitor carefully through a good pair of  headphones.&lt;/p&gt; &lt;p style="font-weight: bold;"&gt;Here are some more Foley tips.&lt;/p&gt; &lt;p&gt;Body stabs can be inflicted by driving a knife into a soft fruit, such as a  grapefruit or small cantaloup.&lt;/p&gt; &lt;p&gt;The unsheathing of a sword can be enhanced by the sound of drawing the blade  across a sharpening rod as the actor draws his weapon. (Sorry, but in real life,  unsheathing is silent.)&lt;/p&gt; &lt;p&gt;A gun being cocked sounds like a ratchet wrench clicking.&lt;/p&gt; &lt;p&gt;A metal dog leash rattles just like chainmail.&lt;/p&gt; &lt;p&gt;Boiling oatmeal sounds like bubbling volcanic lava.&lt;/p&gt; &lt;p&gt;Electric fans can sound a lot like airplane engines.&lt;/p&gt; &lt;p&gt;Velcro can sound like clothes ripping.&lt;/p&gt; &lt;p&gt;You would be amazed what sounds can be created from just the junk in your  desk drawer. Use your imagination and be creative. Close your eyes and listen to  the audio from the headphone jack of your mixing panel or camcorder. Play with  the tone controls. &lt;/p&gt; &lt;p&gt;Remember, that if you are planning to slow down a sound effect later on, all  of the original audio will lose the high frequencies and gain in the bass range,  so start off with more highs and very little bass when you record it.&lt;/p&gt; &lt;span style="font-size:85%;"&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt; &lt;p&gt; &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-2239683438882889434?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.equipmentemporium.com/Articles/foley.htm' title='Foley on a Shoestring'/><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/2239683438882889434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=2239683438882889434' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/2239683438882889434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/2239683438882889434'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/foley-on-shoestring.html' title='Foley on a Shoestring'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-4494547671861970230</id><published>2008-10-20T09:01:00.007+02:00</published><updated>2008-11-03T16:12:25.437+01:00</updated><title type='text'>Foley Artists perform live sounds while Craig Ferguson reads a children's book.</title><content type='html'>&lt;span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/LkLhUMiFsrg&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/LkLhUMiFsrg&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Foley Artists James Moriana and Jeffrey Wilhoit show their Art.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-4494547671861970230?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/4494547671861970230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=4494547671861970230' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/4494547671861970230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/4494547671861970230'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/jeff-and-jimmy-preform-foley-while.html' title='Foley Artists perform live sounds while Craig Ferguson reads a children&apos;s book.'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-3535480710093297644</id><published>2008-10-18T00:03:00.001+02:00</published><updated>2008-10-18T08:36:02.697+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Film'/><category scheme='http://www.blogger.com/atom/ns#' term='Live sound'/><category scheme='http://www.blogger.com/atom/ns#' term='post-production'/><category scheme='http://www.blogger.com/atom/ns#' term='Footstepping'/><category scheme='http://www.blogger.com/atom/ns#' term='Audiopost'/><category scheme='http://www.blogger.com/atom/ns#' term='Sound'/><category scheme='http://www.blogger.com/atom/ns#' term='Foley'/><title type='text'>Dennie Thorpe Foley Artist in Jurassic Park 1</title><content type='html'>&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DW849EYX14k&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/DW849EYX14k&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-3535480710093297644?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/3535480710093297644/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=3535480710093297644' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3535480710093297644'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3535480710093297644'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/dennie-thorpe-foley-artist-in-jurassic.html' title='Dennie Thorpe Foley Artist in Jurassic Park 1'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-3961752915671372500</id><published>2008-10-17T23:46:00.002+02:00</published><updated>2008-10-18T08:36:33.478+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Film'/><category scheme='http://www.blogger.com/atom/ns#' term='Live sound'/><category scheme='http://www.blogger.com/atom/ns#' term='post-production'/><category scheme='http://www.blogger.com/atom/ns#' term='Footstepping'/><category scheme='http://www.blogger.com/atom/ns#' term='Audiopost'/><category scheme='http://www.blogger.com/atom/ns#' term='Sound'/><category scheme='http://www.blogger.com/atom/ns#' term='Foley'/><title type='text'>Monique Reymond - Foley Artist</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_bo-J1K_TA6w/SPkIjTtwaZI/AAAAAAAAADE/o6NHQ3gk7gU/s1600-h/monique.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_bo-J1K_TA6w/SPkIjTtwaZI/AAAAAAAAADE/o6NHQ3gk7gU/s400/monique.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5258243442612398482" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;How do you define Foley?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;I sit in a room with a microphone and an engineer records me making sounds for use in television or film.  At a minimum, I cover all of the human sounds, by this I mean footsteps, hand pats and grabs, and props that the folks onscreen handle.  This does not preclude animal sounds, we do animal footsteps and movement as well.   There are sounds that are covered mainly by foley, and others by a sound editor that may be cut from a library.  Who covers what is dictated by:  time, budget and available resources.  Sometimes, both Foley and effects will cover a particular sound and the re-recording mixer will use a combination of both.  If it’s a big sound like a car crash, our tendency in Foley is to cover the debris from the crash as opposed to the actual impact, which a sound editor would cut in as a hard effect.  If I have the time I may help the impact along, but I won’t be able to get as large of a sound as an editor can cut in from a library.  We don’t generally do sounds like engines or motorized sounds.&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;I think most people would be surprised at the amount of Foley that gets done.  How much Foley will you do on a feature?  Do you do all the human sounds?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;On a standard feature we do all of them.   Some of the Foley “legends” will do far more than just the human sounds.  They will do huge impacts for example,  I heard about a foley artist that covered the sound of a train chugging along and screeching to a halt on the tracks for a film that featured a very long train sequence.  The fact that they covered the train in foley instead of recording an actual train blew me away.  Part of the reason they can do this is because they are very talented, but also it is because they have a stage that affords them a lot of space and a lot of really great large props, also they have the time to experiment and figure out how to create something as involved as that.  They may have a month to do a film, which is generally not the case with me.   Usually I do a feature length project in five days.  I don’t have the time or the resources to experiment with that kind of thing.   But it can go far beyond human sounds if you’ve got time.&lt;br /&gt;&lt;br /&gt;Read the complete Interview at &lt;a href="http://woodyssoundadvice.com/?p=22"&gt;woody's sound advice&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-3961752915671372500?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://woodyssoundadvice.com/?p=22' title='Monique Reymond - Foley Artist'/><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/3961752915671372500/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=3961752915671372500' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3961752915671372500'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/3961752915671372500'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/monique-reymond-foley-artist.html' title='Monique Reymond - Foley Artist'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_bo-J1K_TA6w/SPkIjTtwaZI/AAAAAAAAADE/o6NHQ3gk7gU/s72-c/monique.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-10463051499462647</id><published>2008-10-12T02:20:00.004+02:00</published><updated>2008-11-04T12:34:32.315+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Film'/><category scheme='http://www.blogger.com/atom/ns#' term='Live sound'/><category scheme='http://www.blogger.com/atom/ns#' term='post-production'/><category scheme='http://www.blogger.com/atom/ns#' term='Footstepping'/><category scheme='http://www.blogger.com/atom/ns#' term='Audiopost'/><category scheme='http://www.blogger.com/atom/ns#' term='Sound'/><category scheme='http://www.blogger.com/atom/ns#' term='Foley'/><title type='text'>The importance of Foley</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_bo-J1K_TA6w/SPmbpV1_dEI/AAAAAAAAADU/6hg5Cf7yUxE/s1600-h/foleypic2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://4.bp.blogspot.com/_bo-J1K_TA6w/SPmbpV1_dEI/AAAAAAAAADU/6hg5Cf7yUxE/s400/foleypic2.jpg" alt="" id="BLOGGER_PHOTO_ID_5258405174472307778" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;What is Foley and Why Should You Care?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Here's everything you need to know about Foley.&lt;br /&gt;&lt;br /&gt;Foley effects are sound effects that are easier and more efficient to perform to picture. You project the movie in a studio and one or two people actually perform the sound effects to the picture. The sound effects are recorded live and are used in the final movie.&lt;br /&gt;&lt;br /&gt;The most common Foley sound effects are foot steps and clothing rustle. Some specific effects are actually much easier to do in Foley than cutting them individually. In Finding Forrester, there were lots of scenes with basketballs. The main character was a high school basketball player. It was much easier for us to have the Foley artists do the basketball dribbling for the movie then to sync each basketball hit by itself.&lt;br /&gt;&lt;br /&gt;Foley is used mostly when you have to deliver a foreign mix of your movie. You use Foley footsteps when you can't use the footsteps on the production recordings because you have to remove the dialog so that it can be dubbed into whatever language a particular country uses.&lt;br /&gt;&lt;br /&gt;We had the basketball effects on the dialog (or production) tracks and they were in sync. If there was any conversation going on during any of the dribbling, then when it came time to deliver the foreign version of the sound mix, we couldn't use any of the production basketball effects. There was dialog on it.&lt;br /&gt;&lt;br /&gt;&gt;&gt; Read the full article at &lt;a href="http://angryfilmmaker.wordpress.com/2008/08/04/what-is-foley-and-why-should-you-care/"&gt;Angry filmmaker rants&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Saving the movie with foley&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/bc-mY17Djog&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;embed src="http://www.youtube.com/v/bc-mY17Djog&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Film Mix 1980's Quad Eight Console&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Search Engine for Sound Design&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;Information&lt;/span&gt;&lt;style type="text/css"&gt; @import url(http://www.google.com/cse/api/branding.css);&lt;br /&gt;&lt;/style&gt;&lt;div class="cse-branding-bottom" style="background-color: rgb(255, 255, 255); color: rgb(0, 0, 0);"&gt;&lt;br /&gt; &lt;div class="cse-branding-form"&gt;    &lt;form action="http://www.google.com/cse" id="cse-search-box"&gt;      &lt;div&gt;        &lt;input name="cx" value="partner-pub-9961733306488649:vjdvve-82qh" type="hidden"&gt;        &lt;input name="ie" value="ISO-8859-1" type="hidden"&gt;        &lt;input name="q" size="30" type="text"&gt;        &lt;input name="sa" value="Search" type="submit"&gt;      &lt;/div&gt;    &lt;/form&gt;  &lt;/div&gt; &lt;br /&gt; &lt;div class="cse-branding-logo"&gt; &lt;img src="http://www.google.com/images/poweredby_transparent/poweredby_FFFFFF.gif" alt="Google" align="absmiddle" /&gt; Custom Search &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-10463051499462647?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/10463051499462647/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=10463051499462647' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/10463051499462647'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/10463051499462647'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/saving-movie-with-foley.html' title='The importance of Foley'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_bo-J1K_TA6w/SPmbpV1_dEI/AAAAAAAAADU/6hg5Cf7yUxE/s72-c/foleypic2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-7571928039988939039.post-1711184212512250674</id><published>2008-10-12T02:07:00.004+02:00</published><updated>2008-10-18T09:57:56.984+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='beginners guide'/><category scheme='http://www.blogger.com/atom/ns#' term='Film'/><category scheme='http://www.blogger.com/atom/ns#' term='Live sound'/><category scheme='http://www.blogger.com/atom/ns#' term='post-production'/><category scheme='http://www.blogger.com/atom/ns#' term='Footstepping'/><category scheme='http://www.blogger.com/atom/ns#' term='Audiopost'/><category scheme='http://www.blogger.com/atom/ns#' term='Sound'/><category scheme='http://www.blogger.com/atom/ns#' term='Foley'/><title type='text'>Foley Sound from Videomaker</title><content type='html'>&lt;span style="font-weight:bold;"&gt;Videomaker - Foley Sound Basics&lt;/span&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TYTVeTxRswg&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TYTVeTxRswg&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Mark covers the basics of recording foley sound. &lt;br /&gt;&lt;a href=" http://www.videomaker.com"&gt;videomaker.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;&lt;br /&gt;Videomaker - Foley Sound 2&lt;/span&gt;&lt;script src="http://flash.revver.com/player/1.0/player.js?mediaId:1137930;width:480;height:392;" type="text/javascript"&gt;&lt;/script&gt;&lt;br /&gt;Jennifer shows you how to make sound effects free of royalties and copyright problems&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/7571928039988939039-1711184212512250674?l=foley-artistry.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://foley-artistry.blogspot.com/feeds/1711184212512250674/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=7571928039988939039&amp;postID=1711184212512250674' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/1711184212512250674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/7571928039988939039/posts/default/1711184212512250674'/><link rel='alternate' type='text/html' href='http://foley-artistry.blogspot.com/2008/10/human-giant-foley-artist.html' title='Foley Sound from Videomaker'/><author><name>film sound fan</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
